Wednesday, January 30, 2013

Alexstrasza update

The basic animation-outline for the Alexstrasza scene is finished, I suppose. In order to keep me motivated, I don't usually work very long on one aspect of a scene. Instead I keep switching back and forth between animating, modeling, texturing etc ... that's a kind of a weird workflow, but it works for me =)
Anyway, yesterday I spent some time on getting a little more secondary motion into the scene. Basically I ended up with making squishy pillows! :D
Today I made some lighting-tests and finalized Alexstrasza's textures and maps. I mentioned in my previous posts, that I'm now using more advanced materials and I think it shows =) Behold, sweaty Alexstrasza! I also made a comparison shot of the original model.

You can download these as a video-file here in case you want a more detailed view. There's some weird flickering happening on the new hair ... I know what's causing it, but forgot to fix it until after the render was done. The hair isn't finished anyway ... I'm thinking of adding a couple more streaks, cause as it is right now, it doesn't work very well with physics.

That's it, I think. Just wanted to keep you guys updated.

Monday, January 28, 2013

First post

Starting off with two work in progress pictures of scenes I'm currently working on.

As far as the animation is concerned, both scenes are pretty far by now. What's missing are a couple of extra animation layers, facial expressions, background and lighting. Oh and the Alexstrasza-scene will hopefully feature a cumshot, yay!

I've been experimenting with lots of different stuff in the past few months, so these scenes will feature things like fancy skin and hair shaders, advanced lighting, more complex facial animations and more realistic breast physics. Also I think I'll be trying to make more non-WoW stuff, starting with Mass Effect.